V002B (B is for BALANCING!)
capitalMincemeat » Devlog
Yo! Quick update again, hopefully there will be another one later today (maybe) (no promises) but this one is just to fix up the balancing of V002, and adds a *little* bit of new content.
Additions:
- Added Tommy gun
- Added silenced handgun
Changes:
- Weapon crates now spawn on the boss stages as well
- Lowered sniper rarity
- Lowered sniper damage
- Lowered shotgun rarity
- Lowered shotgun knockback
- Upped player armor
- Tweaked enemy spawner (again)
- 2nd boss is now actually reachable, lmao
- Ammo spawned after beating a boss is now based on the gun you are currently holding, as opposed to always spawning handgun ammo
- Health crates now spawn after beating a boss
Anyways, that's all for now.
Enjoy the (more reasonably difficult) update!
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capitalMincemeat
"You guys can't envision the final collapse of capitalism? Incredible!"
Status | In development |
Author | Witch's Cadence |
Genre | Action |
Tags | GameMaker, Roguelike |
Languages | English |
More posts
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- V005D Visibility+2 days ago
- V005C (Various Character Fixes)2 days ago
- V005B (Super quick patch)2 days ago
- V005 SALT & PEPPER MAKES THE WORLD GO ROUND2 days ago
- V004B - NO MORE BARKING ROACHES6 days ago
- V004 (SKILLED UPDATE)7 days ago
- V003B (FULL CONTROLLER SUPPORT)7 days ago
- V003 CAPITAL UPDATE8 days ago
- V003 PROTOTYPE9 days ago
Comments
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the shotgun EXISTED????? wtf
the shotgun is the best gun in the game. unfortunately this happens to me when i get the opportunity to use it. otherwise good update (also PLEASE revert the rifle nerfs or at least make them a little more lenient because it's just the handgun but with a different ammo type and slower recharge rn)
(the boss beat my ass like 4 times because i was at war with the roaches and one laser volley of his then immediately consumed my entire health bar. love it.)