capitalMincemeat V001 + First Public Demo Release


Hello! I am Witch's Cadence, the dev of capitalMincemeat (and various other games). I have been working on this game on and off for about 5 months, and I've finally reached a point with it where I want it to be public. Please note, however, that this is not the full game. Not even close, haha. The current version is more of just a demo and only contains unique content up to the first boss, after which it loops indefinitely (hypothetically at least. . .). There are lots of planned features missing from this version that I think are very important, but, as just stated, are not in this version of the game. The content currently in the game includes:

  • The first area
  • A small variety of enemies
  • One boss fight
  • Around 13 weapons? Not all are obtainable in the demo though. . .
  • A shop

I hope that the game is at least somewhat fun in it's current state, though please prepare yourself for something simple, at least for the time being.


Thank you for reading!

-Witch's Cadence

Files

capitalMincemeat.zip 144 MB
76 days ago

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Comments

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Absolute cinema but the shotgun bullets deal 6 damage and kill me and also the irl me too. I'm typing this from the seventh ring of Hell and I'm glad there's internet access down here so i can post a comment on capitalMincemeat's first devlog